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Found 8 results for "offenhuber":

1248

Comment Flow

2007 software (Java) by Dietmar Offenhuber

A browser visualizing conversations via guest book entries across myspace profiles

We have designed and implemented a flexible tool for the content driven exploration and visualisation of a social network. Building upon a traditional force-directed network layout consisting of nodes (profiles) and edges (friend-links), our system shows the activity and the information exchange (postings in the comment box) between nodes, taking the sequence and age of the messages into account. This project serves both as an illustration of one approach to the general problem of individuated network visualization and as an example of the practical uses of such representations.

In the mySpace service network-only visualization methods are no longer sufficient to meaningfully represent the community structure. Numerous commercial profiles, fake/spam/celebrity profiles and tools such as automated friend adders result in a huge numbers of connections, many of which carry little information about a person’s actual social ties and behavior. The average myspace user has more than 130 friends, but there are also profiles with over a million “friends”. By going beyond the “skeleton” of network connectivity and looking at the flow of information between the individual actors we can create a far more accurate portrait of online social life.


1246

Comment Flow

2007 software (Java) by Dietmar Offenhuber

A browser visualizing conversations via guest book entries across myspace profiles

We have designed and implemented a flexible tool for the content driven exploration and visualisation of a social network. Building upon a traditional force-directed network layout consisting of nodes (profiles) and edges (friend-links), our system shows the activity and the information exchange (postings in the comment box) between nodes, taking the sequence and age of the messages into account. This project serves both as an illustration of one approach to the general problem of individuated network visualization and as an example of the practical uses of such representations.

In the mySpace service network-only visualization methods are no longer sufficient to meaningfully represent the community structure. Numerous commercial profiles, fake/spam/celebrity profiles and tools such as automated friend adders result in a huge numbers of connections, many of which carry little information about a person’s actual social ties and behavior. The average myspace user has more than 130 friends, but there are also profiles with over a million “friends”. By going beyond the “skeleton” of network connectivity and looking at the flow of information between the individual actors we can create a far more accurate portrait of online social life.


1247

Comment Flow

2007 software (Java) by Dietmar Offenhuber

A browser visualizing conversations via guest book entries across myspace profiles

We have designed and implemented a flexible tool for the content driven exploration and visualisation of a social network. Building upon a traditional force-directed network layout consisting of nodes (profiles) and edges (friend-links), our system shows the activity and the information exchange (postings in the comment box) between nodes, taking the sequence and age of the messages into account. This project serves both as an illustration of one approach to the general problem of individuated network visualization and as an example of the practical uses of such representations.

In the mySpace service network-only visualization methods are no longer sufficient to meaningfully represent the community structure. Numerous commercial profiles, fake/spam/celebrity profiles and tools such as automated friend adders result in a huge numbers of connections, many of which carry little information about a person’s actual social ties and behavior. The average myspace user has more than 130 friends, but there are also profiles with over a million “friends”. By going beyond the “skeleton” of network connectivity and looking at the flow of information between the individual actors we can create a far more accurate portrait of online social life.


1249

Comment Flow

2007 software (Java) by Dietmar Offenhuber

A browser visualizing conversations via guest book entries across myspace profiles

We have designed and implemented a flexible tool for the content driven exploration and visualisation of a social network. Building upon a traditional force-directed network layout consisting of nodes (profiles) and edges (friend-links), our system shows the activity and the information exchange (postings in the comment box) between nodes, taking the sequence and age of the messages into account. This project serves both as an illustration of one approach to the general problem of individuated network visualization and as an example of the practical uses of such representations.

In the mySpace service network-only visualization methods are no longer sufficient to meaningfully represent the community structure. Numerous commercial profiles, fake/spam/celebrity profiles and tools such as automated friend adders result in a huge numbers of connections, many of which carry little information about a person’s actual social ties and behavior. The average myspace user has more than 130 friends, but there are also profiles with over a million “friends”. By going beyond the “skeleton” of network connectivity and looking at the flow of information between the individual actors we can create a far more accurate portrait of online social life.


1252

Comment Flow

2007 software (Java) by Dietmar Offenhuber

A browser visualizing conversations via guest book entries across myspace profiles

We have designed and implemented a flexible tool for the content driven exploration and visualisation of a social network. Building upon a traditional force-directed network layout consisting of nodes (profiles) and edges (friend-links), our system shows the activity and the information exchange (postings in the comment box) between nodes, taking the sequence and age of the messages into account. This project serves both as an illustration of one approach to the general problem of individuated network visualization and as an example of the practical uses of such representations.

In the mySpace service network-only visualization methods are no longer sufficient to meaningfully represent the community structure. Numerous commercial profiles, fake/spam/celebrity profiles and tools such as automated friend adders result in a huge numbers of connections, many of which carry little information about a person’s actual social ties and behavior. The average myspace user has more than 130 friends, but there are also profiles with over a million “friends”. By going beyond the “skeleton” of network connectivity and looking at the flow of information between the individual actors we can create a far more accurate portrait of online social life.


1050
2006 computer graphics by Dietmar Offenhuber, Gerhard Dirm

SemaSpace is a fast and easy to use graph editor for large knowledge networks, specially designed for the application in non technical sciences and the arts. It creates interactive graph layouts in 2d and 3d by means of a flexible algorithm. The system is powerful enough for the calculation of complex networks and can incorporate additional data such as images, sounds and full texts.

In this case SemaSpace is mapping Ars electronica social network, containing all projects and people involved in Ars Electronica between 1996 and 2003 (data from the Ars Electronica database).


567
2006 computer graphics by Dietmar Offenhuber and Gerhard Dirmoser

2006-05-24: SemaSpace - Graph editor for large knowledge networks

From InfoVis:Wiki

SemaSpace - Graph editor for large knowledge networks

[Offenhuber and Dirmoser, 2006]

SemaSpace is a fast and easy to use graph editor for large knowledge networks, specially designed for the application in non technical sciences and the arts. It creates interactive graph layouts in 2d and 3d by means of a flexible algorithm. The system is powerful enough for the calculation of complex networks and can incorporate additional data such as images, sounds and full texts.

[Offenhuber and Dirmoser, 2006]

Details: http://residence.aec.at/didi/FLweb/

[Offenhuber and Dirmoser, 2006] Dietmar Offenhuber and Gerhard Dirmoser, SemaSpace, Retrieved at: May 24, 2006. http://residence.aec.at/didi/FLweb/


984
2005 computer graphics by Dietmar Offenhuber

Commissioned by Ars Electronica FutureLab, Thought Landscape (Gedankenlandschaft), is an interactive 3 dimensional browser that allows a smooth navigation among thoughts concerning the European Community.

For the Austrian EC presidency, 200 European key people were questioned about their opinions on the strengths, weaknesses, chances and risks of the European Union. Dietmar Offenhuber, a resident artist at FutureLab, developed Thought Landscape based on the co-occurrences of these specific topics and created 4 different color-coded dynamic graphs, which illustrate common ideas within each of the key subjects, respectively, strengths (Starken), weakenesses (Schwachen), chances (Chancen) and risks (Risiken).